Monitors what is gtg
Therefore, when looking at a gaming monitor, it is recommended that your GTG be at least half the screen refresh time. Therefore, in this case, manufacturers try to offer GTG rates less than or equal to 8 ms. The problem is that although this is ideal for the panel, the human eye is able to appreciate these differences and therefore the smaller the GTG the better overall quality feel it will have.
In general, it is stated that the GTG should be a very small fraction of each update cycle to avoid all the described effects. The ideal for any gaming monitor on the market are GTG figures less than 4 ms , since the most trained eyes can see according to which monitors values above only 1 ms.
Therefore, the ideal is to opt for gaming monitors with high hertz rates in their panel, mainly because we ensure a shorter pixel visibility time because the manufacturer has to introduce lower rates of GTG every time if it wants to keep its panel outside the much-feared motion blur. For a better experience, please enable JavaScript in your browser before proceeding.
Previous Next. May 30, 88 0 18, 0. Zellix Distinguished. Apr 25, 23 0 18, 0. So if a monitor is advertised with 5ms gtg it may have a higher practical response time. I think GTG is typically faster although I'm not sure what practical difference their is. I think the other type is back to black or something, which measures how long it takes for the pixel to go from black to white to black again, which I think is more practical.
Mar 23, 3, 0 20, 1. Zellix is on the mark This time is typically a shorter time than other scales, hence why they use it Anything with 8ms GTG or below will be low enough for games and movies. Tristan Turner Honorable. Dec 8, 2 0 10, 0. Grey to Grey, sometimes even referred to as "Good to Go" only for gaming. Michaelthebe Commendable. May 17, 3 0 1, 0. If I'm playing fast paced games like cs:go will there be that much of a difference if I am playing on a 1ms monitor compared to a 6 or 7 ms monitor?
MauveCloud Splendid. If you want a TL; DR, you really should look for a monitor with under 4ms in both tests. The closer you get to 1ms, the better.
A 0ms monitor is something that keeps getting mentioned, but with current understanding of physics is effectively impossible.
Unless we learn how to exceed light speed, there has to be some lag. Grey to grey measurements offer the most accurate and closest to hardware level indication of monitor response time. They tell us how long it takes a pixel to change from one grey value to another grey value. This method is popular because pixels are actually transistors or processing elements with multiple layers.
So grey to grey will be the fastest response, which of course looks good in marketing materials, but is also the most honest and simplest to measure — and thus the most accurate. Why not red to green or blue to red? Because colors are handled by upper levels of pixel transistors and the ways of producing them vary greatly among monitors, even within the same brand or the same series.
Some monitors handle color in groups of pixels, others add quantum dot layers to enhance colors. All of those throw off response times. That would make reporting a comprehensible response time nearly impossible, unless you want companies to give you a PDF longer than War and Peace. Good gaming monitors routinely go below 4ms GtG, and many approach 1ms. MPRT stands for moving picture response time or motion picture response time. The test measures how long a pixel remains apparent or visible on the screen.
The longer a pixel stays visible, the more blur or trail a moving image creates. The famous flying saucer test you may have seen showcases this. As the craft moves across the screen, pixels turn on and off to pass it from the left of the display to the right and back again.
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